Friday, August 31, 2007
Friday, August 24, 2007
Thursday, August 16, 2007
Wednesday, August 15, 2007
Tuesday, August 14, 2007
Friday, August 10, 2007
Thursday, August 09, 2007
Tuesday, August 07, 2007
Thursday, August 02, 2007
Some guy on REZ difficulty levels.
Sirlin.net — Your source of shocking insights on game design » Blog Archive » Difficulty Tuning in Games
I submit to you that perhaps Rez is the ultimate example of difficulty tuning. First and most strking, it is fun to play for its own sake, apart from any objectives. That is a rare and wonderful property that very few games can live up to. Next, it allows a very wide range of players to experience that beauty and fun. It also gives a high challenge level to those who seek out challenge, and even then it throws you a bone if you're struggling. Perhaps this is the winning formula we should all be striving for.
--Sirlin
Subscribe to:
Posts (Atom)