Sunday, December 30, 2007

Cat 5 Pins

I seem to make these a lot so I don't know why I can't remember what order they go in.



How to Make a Category 5 /5e Patch Cable

Wednesday, December 05, 2007

Big stone mystery balls



Natural History Magazine --
As the unscientific wife of a scientist, who for years has tagged along on archaeological expeditions, I have witnessed many seemingly unexplainable discoveries, but none has provided a greater challenge or teased my imagination more acutely than the unbelievable stone balls found in Central America. The riddles they pose would threaten the deductive powers of a Sherlock Holmes.

Indy games comp

Miyamotos right hand man

Wednesday, November 07, 2007

Holy Crap



Retrospec - Retrogaming at its best

A Wizball remake that I haven't had a chance to try yet. All reports are good though so here's hoping that it kicks arse.

Thursday, October 25, 2007

Tuesday, September 25, 2007

Halo story summary

I don't like Halo thus far but I am going to play through the last one just so I can rag on it from a platform of experience, not ignorance. I really do hope they can change my mind on the whole thing but I'm pretty stubborn, so I doubt it.

I'll get up to speed with the story so far and then dive in.

Thursday, August 02, 2007

Some guy on REZ difficulty levels.



Sirlin.net — Your source of shocking insights on game design » Blog Archive » Difficulty Tuning in Games
I submit to you that perhaps Rez is the ultimate example of difficulty tuning. First and most strking, it is fun to play for its own sake, apart from any objectives. That is a rare and wonderful property that very few games can live up to. Next, it allows a very wide range of players to experience that beauty and fun. It also gives a high challenge level to those who seek out challenge, and even then it throws you a bone if you're struggling. Perhaps this is the winning formula we should all be striving for.

--Sirlin

Sunday, July 01, 2007

Lady gets iphoned!

I love it when idiots get what should be coming to them every single day of their lives :)

MyFox Dallas | Patience Pays Off Big for Dallas iPhone Fan

Thursday, June 28, 2007

Games in under 7 days

There is a great bunch of little games that this guy is making in under 7 days. Check out the crayon game. It's less buggy that some games that have had years of dev and a teams larger than one.



Kloonigames - Monthly experimental games » Games

Sunday, May 27, 2007

This is goingto screw things up!

Pickled chili peppers


Ingredients:

Brine:

2 lbs. (1 gallon) fresh, ripe, chili peppers

1 gallon water

2 cups of sea or Kosher salt

Marinade:

1 cup water

5 cups white vinegar (5% acidity)

2 Tbsp. sugar

1 tsp. dried thyme

10 whole allspice

1 tsp. whole coriander seeds

12 black peppercorns

12 white peppercorns

1 tsp. whole mustard seeds

2 juniper berries

6 whole cloves

Herb Oil Garnish:

4 dried bay leaves

12 whole, unpeeled, garlic cloves (par boiled for 2 minutes)

2 carrots, par boiled for 2 minutes and sliced into 1/8-inch coins

6 peeled shallots

12 Tbsp. virgin olive oil

Method:

1. Wash the peppers, trim the stems to a stub and prick each pepper twice with a fork on opposite sides.

2. Bring the water to a boil, immediately remove it from the heat, and dissolve the salt in it to make a brine. Let it cool.

3. Combine the washed peppers and the cooled brine in a glass, plastic, stainless steel, or other non reactive container. Place a china plate on top of the peppers to hold them down in the brine. Use two if necessary. Soak the peppers in the brine for a minimum of 12 hours.

4. Combine all the marinade ingredients in a heavy bottom stainless steel sauce pan. Bring this mixture to a boil, then reduce the heat to low and simmer, uncovered, for 10 minutes

5. Wash and sterilize 8 to 12 pint-size canning jars and lids. In each sanitized, hot jar place ¼ of a dried bay leaf, one garlic clove, several carrot slices, ½ of a shallot and 1 tablespoon of olive oil, then pack the peppers into the jars. Pour marinading liquid into each jar leaving at least ½-inch of head space from the top of the liquid to the rim.

6. Use a boiling water bath method to seal the jars and process the peppers for five minutes. Store the jars in a cool, dark place for three to four weeks before using.

Refrigerate unused portions after you’ve opened a jar.

Thursday, May 24, 2007

Bunch of game resources



Principles
of Virtual Sensation



http://www.gamasutra.com/features/20061114/swink_01.shtml



A great look in to how the controls, feel and feedback of a
simple game can make a huge impact.



Game Producer
Resources



http://www.gameproducer.net/



General game production forums



Free graphics library
for prototyping



http://lostgarden.com/2007/05/dancs-miraculously-flexible-game.html



This could be good to use as placeholder stuff. I haven’t personally
looked at it though.



Power of 2 –
Prototyping



http://powerof2games.com/node/11



The story of two developers as they run through the
prototype phase



DigiPen – Games



http://www.digipen.edu/main/Game_Downloads



Check out your competition.





Bad design



http://tinyurl.com/245djn



Gamasutra articles found
with keywords ‘bad design’. You can learn as much, if not more from a terrible
game than a good one.



Game Over!



http://ua-games.gr/game-over/



A very interesting
look at game accessibility.



Breaking all the game rules