Thursday, August 02, 2007

Some guy on REZ difficulty levels.



Sirlin.net — Your source of shocking insights on game design » Blog Archive » Difficulty Tuning in Games
I submit to you that perhaps Rez is the ultimate example of difficulty tuning. First and most strking, it is fun to play for its own sake, apart from any objectives. That is a rare and wonderful property that very few games can live up to. Next, it allows a very wide range of players to experience that beauty and fun. It also gives a high challenge level to those who seek out challenge, and even then it throws you a bone if you're struggling. Perhaps this is the winning formula we should all be striving for.

--Sirlin